Audio interactivity within 'shiny' applications using 'howler.js'. Enables the status of the audio player to be sent from the UI to the server, and events such as playing and pausing the audio can be triggered from the server.
|Suggests:||rmarkdown, knitr, shinytest2, globals, testthat (≥ 3.0.0)|
|Author:||Ashley Baldry [aut, cre], James Simpson [aut] (Creator of howler.js)|
|Maintainer:||Ashley Baldry <arbaldry91 at gmail.com>|
|License:||MIT + file LICENSE|
|CRAN checks:||howler results|
Adding Audio with howler.js
|Windows binaries:||r-devel: howler_0.2.0.zip, r-release: howler_0.2.0.zip, r-oldrel: howler_0.2.0.zip|
|macOS binaries:||r-release (arm64): howler_0.2.0.tgz, r-oldrel (arm64): howler_0.2.0.tgz, r-release (x86_64): howler_0.2.0.tgz, r-oldrel (x86_64): howler_0.2.0.tgz|
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